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luinil said:
Alrighty then. You got yourself a bargain. I don't like to be pwned by the ice climbers but if it will help me with my Jigglypuff... then so be it. Your Ice climbers can be dangerous, though they are not your best character by far. They have some power, particularly in the dual spin attack, the last pop on that sends your foe in the air a good distance. The only thing I can tell you would be to not be so reliant on your ice projectiles. They do damage and are definitely annoying but are not dangerous. I guess they just need some work to make them a better, tighter, quicker combo. That is all I can say at the moment.

The Ice Climbers don't have great reach and their attacks aren't super fast which means that the number of openings they get to go for the kill are fewer than what other characters get.  Consequently, I really need to use those projectiles to rack up damage so that when the opponent makes a mistake I can use that moment to get a killing strike.

And plus the more I annoy the other person, the more mistakes they make.  ^_^