| SjOne said: Aren't all Zelda games open world games |
Nope, many have hubs and linear non-seamless paths (think Dark Souls, if you've played it.) Windwaker is the only 3D Zelda which can really be called an open-world, and Twilight Princess had its expansive segments, but its paths were still pretty linear. LoZ, A Link Between Worlds, and A Link To the Past let you complete dungeons in any order, and they had multiple ways to get where you wanted to go. They'd probably be considered open-world if they were realized in a 3D game. So I guess this is the first non-linear, open world, 3d Zelda on land.







