tokilamockingbrd said:
to me it has nothing to do with the developers feelings. When I am looking for a game to play that is not new (I usually follow the status of new games) I would like to know how good the game is not how it might have been 2 years ago when I was not considering a purchase(or avoided based on reviews). For me time is my limitation so I could care less really if a game is 15 dollars or 60. I am just looking for which one is the best experiance so if its an old 15 dollar used game I want to make sure I use my time wisely. Reviews that only reflect one state of the game become worthless except for bragging rights for fans of it or a way to ridicule a console you dont own. I see ignorant people using Driveclub as an example of a bad Sony game, but in reality it is currently the best gen 8 exclusive (should change in 8 days). Sony lost alot of sales it could have had over the holidays because it was half baked at launch, no reason someone buying a PS4 now should avoid the game because of its score. |
Fair enough, I definitely see your point and I half-misunderstood you. I've seen a lot of complaining about review scores, and I am adamantly against broken games and justification for them being broken on release.
I also buy a lot of games months after they release to save money. Maybe a compromise is needed; for example releasing a second review score, say 6 months later, but still keeping the first score as well. I just don't believe in updating a score. Companies should be held accountable for their missteps.








