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Ah, the Nintendo revolution factor. With each sequel Nintendo NEEDS to make it fresh and revolutionary otherwise it's not a "good" game. It reminds me of Skyward Sword's release and how gaming journalists were like "The game needs to be less Zelda and more Skyrim" even though the Elder Scrolls franchise hasn't changed its formula since its first game in 1994 either, both series have just evolved with the better hardware.

People buy games from a franchise to experience what that series offers. For Starfox that should primarily be fast on the rails arcade action mixed with Arena boss battles and humorous dialogue. And then they can add stuff like on foot sections or whatever to help evolve the series. I don't think a Space Sim genre swap is the best route for StarFox as it alienates the casual/family audience and Nintendo always strives to create games are in the middle ground of casual and hardcore.



NNID: TanukiTrooper - PSN: MatrosRx - STEAM: TanukiTrooper