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Soundwave said:
Mythmaker1 said:


The 15-20% drop only accounts for the competition from mobile, and represents a best-case scenario. It assumes everything from release scheduling to marketing is rock-solid. Something I don't have confidence that Nintendo can pull off, given their recent history. The 50% is far more representative of what I would expect to actually happen.


They should be able to get the scheduling part of it right, without resources having to be split into two platforms and being able to focus all energy on basically one platform ... they could have a really stacked release schedule. 


It should also help them with marketing/advertising by not having to sell two seperate product lines and as long as they dont have goofy names or gimmicks that are hard to demonstrate then they shouldn't have nearly as much customer confusion.



When the herd loses its way, the shepard must kill the bull that leads them astray.