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I find your idea that "it is 2015, so therefore starfox should be a giant open behemoth" ridiculous and a close minded way to look at game design. The additional power of the Wii U can be used to improve enemy AI and improve the scale of armada battles to appeal to modern gamers. Being open isn't a standard its a design choice and does not define what a game in this day and age should be. Could Starfox be what you envisioned? Yes. Does it have to be? No.