| Cobretti2 said: I hope we get no fusion as it will be well under powered to run better than PS4 gfx on a home console that Nintendo's next system will need to beat in order to be relevant. Unless they planning to create some engine that downscales and turns off gfx settings kind of like PC gamers can do but do this automatically. |
I suspect that is exactly what they are doing. I think, but can't be sure, that Super Mario 3D World and Super Mario 3D Land, for example, run on essentially the same, highly scalable engines. <-Scratch that, It's not the same engine : P .
If they make development environments similar and their engines scalable, it will make transitioning back and forth from handheld to console development much easier, which will allow for maximum efficiency as well as crossplatform games where it makes actual sense.







