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More action-oriented gameplay. I love puzzles in Zelda games but I think they lack the challenge of a good fight (Dark Souls-style). I'm not counting the first Zelda game, more action-oriented than the others. Normally, in Zelda games, you can breeze through your enemies. I would like it to be harder, and that the player can feel he's in danger everytime and that you can die easily if you're not prepared.

I don't agree with the idea of big cities with a lot of NPCs. I prefer to feel lonely while playing Zelda, if the developers make cities with a lot of NPCs, maybe, that feeling disappears.