itsFizz said:
So it would be same game on 2 platforms with bonus content on each? That sounds like the Pokemon v1/v2 tactic but instead of buying 2 versions of the same game on 1 Platform (or trading with friends in pokemons case) I´d have to buy 2 consoles with 1 version of the game each in order to get the "full experience"? I really hope that´s not any kind of idea nintendo looks into right now. |
What do you think would get more attention: a 200$ HH or 350/400$ HC or a bundle that gives you the best experience for 400-450?
The bonus content is just that: bonus content. You wouldn't miss the full experience if you didn't get one of the versions.
Even in marketing, advertising would be a lot easier and stronger as everyone one seems to love the idea of having your devices all working as one.
If you ask me, it's a whole lo better than the Pokemon situation where you are indeed missing a lot of content.
I have no idea how development is done, but when i look at PC development and see a game running on PCs with different levels of performance, i can't see a reason why Nintendo can't do the same.
And it's nothing new for Sony, for example. Several of their games ended up on PS3 and Vita or PS4 and Vita.
Iwata mentioned that not all games need to be graphically impressive. So you could have games - smaller games - that are based around the HH if that's the case.
As the OP showed, Nintendo can bring a lot of content per year, the only problem is that it's spreadout throughout 2 consoles - with a clear push on 3DS.
As i see it, either they unify development or they keep it separate. And this generation has proven that they can't keep development separate anymore. If 3rd party support was there... then it would be a different story.








