By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Barkley said:
So let me get this straight.... you get a bunch of indie games from cross-buy (so free for ps4) and complain that they look like the ps3 versions? Super Motherload is 2d for goodness sake, it'd look the same on the PSP.

I've not played The Last of us Remastered but you can grab it for only $20 and if 60fps, 1080p and better textures don't interest you then why buy it?

I haven't had any of the problems you have mentioned with the controllers.

Download speeds are great for me, it's 3x faster than the ps3 as it should be.

UI wise I agree it is a bit of a mess showing all the games side by side, it'd be better if they reorganized the library app and that was used for games instead of throwing them all on the main screen, only having the last 1 or 2 games you played on their.


Super Motherload was just something I said, as it popped into my head.  That game gets a pass, though, as it -is- a simple 2D game.  Last of us doesn't interest me much because I beat it 3 or 4 times on PS3 already and didn't think it was all that grand.  Playing it again on PS4 was good for the first minute, during the opening cutscene...  then my eyes adjusted to the smoother frame-rates, and I was a whole lot less amused.

Dead or Alive 5's problem is that it is the FIRST 3D GAME, I've ever seen to look exactly the same regardless of which gen console you're playing it on.  I've never seen that from a 3D game before in my life.

Download speeds for me are X3 slower than PS3.  I haven't had any problems with the controller either, it's just that the options button is in such an awkward spot.

I'm interested in getting MGSV, which is cross gen, so I'm not expecting much.  And, after seeing DOA5, my expectations for MKX is really low too.  Not to mention, the characters all look like they're made of wet clay in the trailers for MKX anyway.  Tekken 7 also isn't that impressive, and I'm really hating the lack of creativity with the rage arts, which are nothing but move-strings of pre-existing attacks in the character's move-list anyway.

Implimenting a "comeback" feature only benefits someone if they are the only one with access to it.  Otherwise, the better person will always win, unless they're both brain-dead button-mashers.

Also, before MKX, there is nothing I'm interested in.