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Dusk said:
Scoobes said:

I've tried the Oculus Dev kit 2. I didn't personally experience much in the way of eye strain but I hadn't played for long enough where that would have been a problem.

Obviously, everything I've linked is still in the experimental stage. We barely even have a commercial VR set available. Keep in mind though, that 12 minute short VR movie in the first link ("Perspective") was shot in a single day at a college. It's still early days but I've been impressed so far. In 3-4 years time, I think it'll be incredible.


It very well might be to some extent in 3-4 years time. I was speaking of now though. 

How much time did you get with it? When I originally tried VR, I had to be done with it in about 15 minutes due the eye strain. Mind you that was some time ago. I expect it would be likely on par with going to a 3D movie now where the threshold is roughly 2 hours for most people, hell of a lot better than back in the 80's and 90's when the blue and red 3D was about 20 minutes, if that. 

It was a bit under 15 minutes. I didn't notice any eye strain at all, but that could have been because I was on it for such a short amount of time.