By using this site, you agree to our Privacy Policy and our Terms of Use. Close

It probably had to adapt to more modern conventions. Looks at Metal Gear Solid 4, it dropped it's traditional top-down view in favor of a more Western third-person behind the shoulder view point and a controllable camera via the right analog stick. Since console gaming in Japan is declining it makes sense to cater toward Western audiences considering they now represent the vast majority of the market... Turn based RPG's haven't been popular in the West since the end of the PS2...