By using this site, you agree to our Privacy Policy and our Terms of Use. Close
theRepublic said:
TheJimbo1234 said:

Not at all as that is not how companies work. The publishers will not just fire a dev team as the legal problems in that would be huge. The dev team just have to put forward a convincing argument backup by market research that if changes a, b, and c happen, then their is a very high chance of failure. If the publisher still argued, then the devs should take their argument to the people funding the publishers aka the investors. Sure, you won't win any brownie points with the publisher, but if you made everyone a lot of money with a good game, then no one complains. However when you make a shit game like Sim City, you end up losing your job and company therefore what do the devs have to lose by fighting the publish?

And also, why not crowd source the game? Look at Star Citizen and how that is doing. A big franchise will always find an investor who is willing to negotiate.

Who said anything about firing the entire team?  You just have to threaten to fire the lead if he doesn't do what you want.

You seem to think Maxis was an independant developer working for EA.  Not true.  Maxis is part of EA. Or was part of EA.  They were one and the same.  EA has been pulling this anit-consumer crap for a decade now.  Not sure why you thought this would be any different.


You do know how management works right?

At many points someone could have brought up the problems with the game design and concepts and acted how I said (e.g. veto the retarded parts of the game). The fact that everyone went along with it is shocking.