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I don't mind linear or open world, but I do prefer a more linear style than open world because too many open world games don't have the mission quality that are available in linear games.

JRPGs are open world but they have more direction to them, usually being unable to traverse certain territory making it easy to identify your next location, while your dungeons will be linear but allow for exploration. Good missions on action games that are open world usually force the player to go through uniquely designed areas that is either linear or less open.