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Clyde32 said:
Nuvendil said:

I think he is referring to the very limited animation sets and stiff movement in the narration sections.  Which I can agree on, it would have been much improved to invest in some custom animations for these presentations.  But they probably didn't want to spend that kind of money on one-off presentations.


All these animations were built specifically for this presentation. Which is why it is cheap.

No, the majority are pose or idle animations from in-game.  Not from cutscenes, from in game.  That's why they are so simplistic.  At the least they could have put transition animations between the poses.l