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It won't have a HD screen but by the same token it wont need it. That was the Vitas problem really, more resolution than was required for the time which meant too high costs for development.  And what that also lead to was a lot of games running below native resolution which made a lot of games look like a blurry mess which didn't help matters (Wipeout, Everybodys Golf, Soul Sacrifice, Gravity Rush to name a few)  I think the 720x480 is a good shout yes and whilst people will moan at that, its still a great resolution for gaming on a probable 4 to 5 inch screen and allows Nintendo to produce it cheaper.  Hell I still think the PSP resolution is good enough on a screen that size and thats only 480x272.

But more importantly, to make sure it flies out the door from day one, please make it compatible at least with something like Gamecube titles out the box in a digital format. Portable FZero GX, yes please. And with the cube having a 640x480 resolution, your only getting small black bars either side of the picture and native 1:1 mapping with the actual image. Please Nintendo!



PREDICTIONS FOR END OF 2015: (Made Jan 1st 2015)

PS4 - 34M - XB1 - 21m - WII U -12M