| Aielyn said: In fact, I'd probably go with GTA VI, in a situation where Nintendo and Rockstar partner for development, taking some inspiration from the original concept of Watch_Dogs (but not the final product). Take Rockstar's stellar GTA development skill, then add in Nintendo's ability to make absolute fun and their knowledge of their hardware, introduce an element of a high-tech criminal using hacking capabilities as well as the more traditional GTA gameplay, and you could be on to a true winner. Indeed, I'd probably suggest having Monolith Soft be part of the development team, too. In theory, I'd rather them develop a new IP so that the player doesn't have to be a criminal, and instead makes multiple pathways through the game... but then it wouldn't be GTA, and the name and existing gameplay concepts are certainly factors in the ability for the franchise to do exceptionally well, and the new IP would be quite a risk, and even in the best case, probably wouldn't do any better than the GTA VI idea I mentioned. As such, while I'd personally prefer such a new IP, the better choice for absolute impact on Wii U sales is GTA VI. |
This actually makes me wonder why isn't Nintendo developing a game such as this on their own. Instead they are wasting resources on games like Devil's Third, which will make Bayo2 look like a runaway success in terms of sales. I think Ninty could actually make a Watch_Dogs-type game work and finally use that GamePad to something.
Wii U is a GCN 2 - I called it months before the release!
My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/
My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.







