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pokoko said:
That's the path to being overpowered and making the end-game boring. This is especially true if the final skill in a skill-tree is an uber-skill.

As long as you can respec and as long as each play-style is supported, I don't see the problem.


Agree with this, all games where you can max out everything become incredibly dull after a while since you'll be crazy overpowered. I like games to be challenging; if you're a master at everything, there will be no challenge. In my opinion; games do this all too rarely today since they assume that this is what gamers want and when you increase the difficulty, the AI beats you by cheating and taking cheap-shots rather than by proper strategy and actual depth of thought.