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torok said:
Conina said:

Morpheus is by far the prettiest of them and with PS Move they already have some ideally suited input devices for VR games. But if they want to offer 1920x1080 with stable 120 fps, they have to reduce effects/textures/range-of-vision on fixed hardware like the PS4.

They are going with 60 fps and using a new interpolation technic that works with the head tracking movement information to create extra frames to double the perceptual fps. So they actually only have to do 60fps with the hardware itself.


I read they use time warping which is not *that* new