By using this site, you agree to our Privacy Policy and our Terms of Use. Close

To anyone who says gameplay isn't important in games is really trying to divert their way from peoples multifaceted and subjective opinion on games or even the definitive definition of what gameplay is in itself. The question is does the gameplay accentuate the value of the cutscene heavy games like Heavy Rain or The Order:1886. Does it make you feel in control? Does it succeed in its endeavor in tandem with the art direction?

These are the proper questions which need to be asked. Games are games even if they include heavy cinematics. Even small bits of gameplay can take people out of the immersion of even the most story heavy game.