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Kyros said:
you can pretty much make the same game every single time with a new name and people will buy it.


Like Mario Kart 64, Mario Kart GC, Mario Kart Wii, Mario Kart DS, Mario Kart ......... That 's what you meant right?

That was very good example... Originally the talk war about old games with new names, then you mentioned new games with old names (and the MK on GC is MKDD). And another point is, that the games are on different consoles, with ten years timeframe. @Topic: I understand why he makes comments like that; Epic didn't see Wii "coming" and wasn't prepared for it. So, as mainly an engine developer, it's starting to be a little late for them to start building a graphics intensive engine for Wii, especially when some others are doing one, so Epic wouldn't have an advantage in the market. If Epic gets to licence one additional game from that comment, it's around ten million in cash (basically nothing but profit) for them (if i recall the UE3 fee). Besides, when making money with engines, high dev costs are always better, because you can charge more from your engines and the market for the engine is actually bigger. So the Wiis success have cost (and will cost) Epic a shitload of money, which means that anything that may help Epic, no matter how desperate it seems, to sell their engine, is understandable. This would be the case with other engine developers, unless the UE3 would have got so big foothold as starters, or if Epic would have had a small share in engine market, they wouldn't complain.

Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.