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sc94597 said:
Kami said:

You are comparing a PC chart to console gaming. Console Games are GPU intesive. PC games need a balance but if you an i5 and stick a Titan Z in your PC there won't be many games you won't play maxed out. 

The PS4 and Xbone obviously prove this false. Their crappy CPU's have hindered their performance when compared with PC's that have comparable GPU's. (Compare a PC with a r9 270x  and a FX6300 to a PS4 in performance.) The PC wins easily, and the console has the advantage of a closed platform over the PC. CPU's can bottleneck any system, it doesn't matter if it is closed (console) or open (pc) platform. Can you give me a reason why you think this would be otherwise? Multiplatform games would use the GPU and CPU just as much on any platform it is on. 


Now you're reaching lol. Battlefield 4, Metro Redux, Call Of Duty, Wolfenstien all run at 60 fps. The CPU of the PS4 and Xbox One have not hinder their performance one bit. Software will improve over the generation and more and more games will be running at 60 fps in the next couple of years but what you said is 100% false. 



Current Consoles: PS3, PS4, Wii U

PC Specs: i7-4770, GTX 560 Ti, 12GB 1600Mhz DDR3