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SubiyaCryolite said:

The 5670 is a 620 GFlop card and I remember it performing much better than my Wii U in a lot of titles. Case in point ME2 and ME3 ran at 60fps (720p, could hit 900p30) while the Wii U port is capped to 30. Looking at youtube that card runs titles like Crysis 2 and Dirt 3 at High up to 1366 x 768 (> 720p) over 30fps. It also runs newer games like Far Cry 4 and Watch Dogs, admittedly at low but 8th gen PC "low" presets look pretty good. The Wii U rarely does that. Claiming that the Wii U has 3x the graphical throughghput of the PS3/360 and nearly half of the X1s is  very generous of you.

Things to consider:

1. Theoretical performance = / = real performance. This isn't to say that the Wii U's GPU. Two cards can estimate 600 gflops but have varying performance. Especially when talking about specific games and resolutions. 

2. Other components: your CPU and memory likely didn't bottleneck Mass Effect games. 

3 Wii U runs Watch Dogs.  Here is watch dogs on a 5750, I can imagine the 5670 is worse. " i am getting around 22-50fps (without fraps)" "720p"  https://www.youtube.com/watch?v=RYzhhLzPErw

4. Late ports are rarely optimized. 

This isn't to say that the Wii U's GPU is superior to the 5670, as it is likely based on its predecessor the 4670 with modifications. Nor is it to affirm his 600 flop estimate, but I just wanted to point out that there can be many reasons why these phenomena would exist on equally capable cards.