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Materia-Blade said:
Kami said:

And what would be the downgrades? Resolution, Physics, Framerate? With the few games that are cross platform for Xbox One and PS4 that are aslo on the Wii U, those games were not impressive on any platform. COD: Ghost ran at an unlocked frame rate at 720p and it looked like the PS3 and 360 version but ran noticably less framerates. Ghost wasn't even a demanding game on current gen consoles and it needed significant downgrades on the Wii U. SO what has changed if KH3 made it's way to Wii U. 

I'm talking about graphical downgrades. those multiplatforms like cod ghosts don't represent the wii u's power, since they are far bellow exclusive titles.

So every port is a bad port and they most demanding game they have (bayonetta 2) runs at 720p unlocked fps.... KH3 just isn't possible on Wii U without editing the UE4 source would severly change the game and have a host full of downgardes. No AA, no post processing effects, no acceleteraed texture mapping, lower frame rate and lower resolution.  DO you really think square is going to invest the extra time to optimize a lesser version of their game. 



Current Consoles: PS3, PS4, Wii U

PC Specs: i7-4770, GTX 560 Ti, 12GB 1600Mhz DDR3