sc94597 said:
I was playing by your rules. If LoL plays at 60 fps 1080p on an HD 4670 (even though it drops to as low as 45 fps according to benchmarks) and averages around 52 fps, then Bayonetta 2 also, "runs at 60 fps." I did mention there were drops though. Again you're using non-official Wii U specs. Where did the 4.4 GPix/s come from? The same people who gave the 180 - 350 gflop estimate. But that is besides the point. Your phone is designed to run at resolutions of 1440 x 2560 pixels, obviously it will benefit from a higher pixel fillrate. I know perfectly fine what a GPU and CPU is. What I'm bothered by is that you are making conclusions without having any concrete information about anything. Then you make claims that nobody can make unless they know very specific details about the hardware at hand such as, "550 Gflops is enough to run Wii U games at 1080p 60fps." It certainly isn't enough if the fillrate is only 4.4 Gpix/s and the Wii U is limited in ram and memory bandwidth. And it brings us to the question that if what you say is true why don't cards with that theoretical performance, or even more run comparable PC games at 1080p 60fps? You even made claims that are amatuerish like, " It is a 4xxx card, certainly it will be similar to 350 Gflops" as if there are no 4xxx cards with floating point performance similar to the PS4's (see: HD 4890 @ 1600 gflops.) So to answer the question, " Before I even continue do you know how GPU and CPU specs actually add up " I know at the very least one can't speak of specific performance by looking at a floating point estimate. "If you were to open up the Wii U would you know what your looking at and how to analyze it?" For the first part, yes I can identify which processor is which, and that's about it. I am not a computer scientist nor am I an electrical engineer who designs processors, so I wouldn't be able to gather facts by looking at a picture of a processor, like a qualified individual can, however I do understand the arguments they make to an extent. Can you do these things you require of me? |
Well one It doesn't take a "qualified" individual to look at a CPU and tell where everything is. You can learn stuff like that at a summer camp for computer guys. You can't ideitify pipelines, and cache for example by looking at a chip but it's not hard. What I find very interesting is that you don't believe any of the Wii U specs but the same guys made the specs for the PS4 and Xbox One and you haven't said anything about that. The Wii U is defintely not stronger than what people are "guessing" as you say, It's a simple console with a simple cpu and a discrete GPU.
Current Consoles: PS3, PS4, Wii U

PC Specs: i7-4770, GTX 560 Ti, 12GB 1600Mhz DDR3







