Kami said:
Smash is very fun and a good game but it's not a demanding game at all. MK8 and Super SMash are very simple games and don't take much to run them at 60 fps at all. Skyrim aslo isn't a low level game even at low settings and 720p it's still demanding especially for an athlon apu. Bayonetta 2 was suppose to be 1080p and 60 fps. What we got was a 720p game with an unlocked framerate and that game isn't demanding at all either. If the Wii U was 550 gigflops it could run its games at 1080p with 60fps. 550 gigaflops is more than enough to process 5 CUs in HD. But I highly doubt games like smash and MK8 even take up the Wii Us theorectical power. Wind Waker HD is most likely the limit for playing games in HD. |
So what's the "low-level" game that can run at 1080p 60fps on an HD4670 that looks better than Super Smash Bros U, has something comparable to eight controllable characters at a time, and there are no/few drops? It doesn't exist. I'm sure the Wii U can outperform the HD 4670 if Skyrim were ported. Xenoblade X has far more impressive assets than Skyrim and runs at a more consistent 30fps 720p than the HD 4670 can run Skyrim. They are comparable, with the Wii U having the advantage of closed-platform optimization, allowing it to reach that theoretical performance more easily.







