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Kami said:
sc94597 said:

Super Smash Bros U runs at 1080p 60fps, and I'd say it is would qualify as your "low level" game. 

An HD 4670 can't even run Skyrim at 720p 60fps. 

https://www.youtube.com/watch?v=MmaSJACOCKU

1360 * 768 2x AA

30 fps exteriors 60fps interiors

https://www.youtube.com/watch?v=erVBCFcLArM

1280 * 720

4670 FPS: 10-40

Smash is very fun and a good game but it's not a demanding game at all. MK8 and Super SMash are very simple games and don't take much to run them at 60 fps at all. Skyrim aslo isn't a low level game even at low settings and 720p it's still demanding especially for an athlon apu. Bayonetta 2 was suppose to be 1080p and 60 fps. What we got was a 720p game with an unlocked framerate and that game isn't demanding at all either. If the Wii U was 550 gigflops it could run its games at 1080p with 60fps. 550 gigaflops is more than enough to process 5 CUs in HD. But I highly doubt games like smash and MK8 even take up the Wii Us theorectical power. Wind Waker HD is most likely the limit for playing games in HD. 

So what's the "low-level" game that can run at 1080p 60fps on an HD4670 that looks better than Super Smash Bros U, has something comparable to eight controllable characters at a time, and there are no/few drops? It doesn't exist. I'm sure the Wii U can outperform the HD 4670 if Skyrim were ported. Xenoblade X has far more impressive assets than Skyrim and runs at a more consistent 30fps 720p than the HD 4670 can run Skyrim. They are comparable, with the Wii U having the advantage of closed-platform optimization, allowing it to reach that theoretical performance more easily.