eva01beserk said:
Aeolus451 said:
eva01beserk said:
Aeolus451 said:
10% is way too low. 25%, I think is better. Games should be compared to each other within their generation. If a game looks like last gen graphically, it should be notably penalized for that in it's review and the scoring. There's too much click bait and fans/bloggers writing reviews. Hence why i don't take the majority of reviews seriously.
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like I said in a previous commet, we need to break down what each part of a game is worth to know what is truly important and assigne a percentage to that quality of the game and make reviewers follow it to avoid all this debate with a national standard.
Like
story 30%
gameplay 30%
bugs 20%
artstyle 20%
and what ever else is important. But it has to be agreed upon by a large number of people so its fair. That way we avoid some douche reviewer giving a game a 20 cuz is to short or has no multyplaer or singleplayer or the graphics sucked or just dint like the story. It would force them to be slitghtly more honest.
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There's plenty of games that would score high with art style but low with actual graphics. If we're going for honesty and all.
Story 20% Gameplay 20% Bugs 20% Art style 20% Graphics 20%
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I guess, but now your saying that just for looks the game deserves 40% of its score and thats to much.
We should probably add sound to te mix and give it like 5%. and content should be like 15%. so I would say artstyle 12.5% and graphics 12.5% if you want to seprate them.
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Well, it is a video game where the majority of it is experienced through seeing it on a tv screen. Sound/music does deserve it's on part. I agree with that.