eva01beserk said:
like I said in a previous commet, we need to break down what each part of a game is worth to know what is truly important and assigne a percentage to that quality of the game and make reviewers follow it to avoid all this debate with a national standard. Like story 30% gameplay 30% bugs 20% artstyle 20% and what ever else is important. But it has to be agreed upon by a large number of people so its fair. That way we avoid some douche reviewer giving a game a 20 cuz is to short or has no multyplaer or singleplayer or the graphics sucked or just dint like the story. It would force them to be slitghtly more honest. |
There's plenty of games that would score high with art style but low with actual graphics. If we're going for honesty and all.
Story 20%
Gameplay 20%
Bugs 20%
Art style 20%
Graphics 20%








