0815user said:
it's always a question of what you're comparing it to: compared to the average story we've seen in rpgs so far... yes, you're right. compared to what xenogears and xenosaga trilogy were... no. |
Yes, in the case of Xenosaga it was a disadvantage, however. The story required many more episodes to fully flesh it out and feel contained (hence Perfect Works is required to fill in the blanks), and Episode III felt rushed because of this. With Xenoblade, I have a feeling Monolith Soft was trying to make a self-contained story more than anything else. Now that they know Nintendo will give them the budget and time they need, they will probably try more ambitious stuff that has loose ends for sequels.







