daredevil.shark said:
2. Wii U has passed its peak. This wont help Wii U even if it brings back gamepad usage in a meaningful way. 3. Check the link. Starfox Wii U wont use gamepad as primary controller. But you can still use it though.
Star Fox For Wii U Apparently Won’t Require Motion Based Controls |
You don't need to be an insider to be informed. Just saying.
Journalists received an early, private gameplay demonstration of the incomplete game at 2014's pre-E3 event. The player can steer with the left control stick, and aims with the GamePad motion sensing. The game uses a new dual-screen mechanic, turning the Wii U GamePad into the view of the cockpit in the Arwing fighter. While a monitor shows the perspective from behind the Arwing, players may also use the gyro sensors of the GamePad to independently target enemies. Jose Otero of IGN described this interface method as "intuitive", providing a "clear advantage" over prior games in the series.[2][3] The GamePad instantly switches between the Arwing and Landmaster tank with the press of a button, and the game also introduces a new helicopter-type vehicle.
Being able to target in a direction you aren't flying will be nice and not possible without the second screen. As for not having to use motion controls Nintendo has consistently delivered multiple control schemes (in many cases multiple controllers being compatible) above and beyond any console I have ever played.







