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curl-6 said:
sc94597 said:

Except the chain attacks (the actual turn-based parts of Xenoblade Chronicles) are likely not going to return, unless they somehow make a plot reason for it. But from interviews it seems like they just ditched that. Everything else in Xenoblade Chronicles was real-time. It just wasn't button-mapped like an ARPG would be. 

Got a link?

If you watch the treehouse video whenever you hit the three meters you only get buffs called, "soul voices" instead of chain attacks. But also in interviews they talked many times about making combat simpler and more streamlined. The most complicated thing about Xenoblade Chronicles gameplay was chain attacks.