walsufnir said:
|
"talked about so much" Even through all that public attention it kept getting, half of the time reviewers who had their hands-on the game went being subjective way more than it was expected. There were only few articles praising it's MSAA adoption. First bashing it up for using the black bars and then for so much QTEs/cutscenes. I for one didn't find any of those undermining my gameplay progress/experience one bit and there would be many others as well who would approve of. The intent of the game via directors was to be like a cinematic interactive like previous gen games such as Heavy Rain and Beyond Two souls. Even it had to cater to niche community, the bottomline is that the critics have not treated this game fairly.








