Hiku said:
Changing and removing things to make them work on WiiU can potentially turn the game into quite a different experience though. When WiiU was still getting some crossgen ports of games, they were ported from the X360 version. Not the PS4 or XBO version. Because WiiU is closest in architecture to Xbox 360. |
Nothing will turn into even a slightly different experience. Things wouldn't be changed or removed, mereley scaled (resolution, for the most part). And that's IF square want to push things, something they haven't done for a while in DQ.
Your shallow RAM comparison show little understanding of how things works. Wii U's RAM memory works as a whole with the edram.
"This is one of the reasons why developers don't want to bother porting their games to Wii U any more. Because the amount of time and money that goes into converting it for the Wii U from PS4/XBO just isn't worth it." I think everyone knows that's not true.







