Skullwaker said:
But just because a ton of money was poured into a game, doesn't mean that it's a "blockbuster experience." Games like Call of Duty and Destiny cost millions upon millions to make, have huge budgets, but don't really turn out being substantially satisfying games in the long run. That's why their prices plummet shortly after release. Nintendo has a very good balance, in my opinion. They always have smaller titles like Kirby, Yoshi and Captain Toad in between larger releases like Zelda, Xenoblade and Smash. And they're all made in-house. |
Destiny sold like 10 million before prices were cut and it still retails about the same as a new 3DS game. The reason their prices go down is because of insane competition from other games. Nintendo games dont go down because if someone buys a wii u next year or this year chances are they will buy mario kart or smash







