| Kerotan said: No it doesn't but a lot of consumers like me want the blockbuster experience. Indies/small 3rd parties fill the void for the cheaper titles. It's a pretty good combo. |
But just because a ton of money was poured into a game, doesn't mean that it's a "blockbuster experience." Games like Call of Duty and Destiny cost millions upon millions to make, have huge budgets, but don't really turn out being substantially satisfying games in the long run. That's why their prices plummet shortly after release.
Nintendo has a very good balance, in my opinion. They always have smaller titles like Kirby, Yoshi and Captain Toad in between larger releases like Zelda, Xenoblade and Smash. And they're all made in-house.








