sc94597 said:
Why? Both average at about 20-22k weekly including launches and holiday sales, and here are the last six weeks of PS4 vs. Wii U sales that Vgchartz has. Wii U PS4 46,565 31,966 36,585 39,240 12,054 18,055 9,405 14,314 7,321 12,526 6,817 15,856 AVG AVG 19,791 21,992 And the lifetime averages PS4 1,052,863/49 = 21,487 Wii U 2,206,968/(104 +3 +4) = 19,882 The Wii U sold 1,579,424 by the end of 2013 (a month and a half before the PS4 released.) That would take 73 weeks for the PS4 to catch up, after a discontinued Wii U, if they both remain the same in Japan on average for their lifetimes (PS4 only gains 52k per year over Wii U with its current sales so subtract that from how many years you think they'll be on the market together to get the real number of weeks.) So the PS4 must sell at about 20k per week in Japan a year or so after the Wii U is discontinued entirely there. Overall their sales are comparable and the PS4 needs to catch up to Wii U for Wii U's head start. The only way it can do that is if it either lives much longer than Wii U in Japan, which is possible but not super likely, or it gets a game which will boost its sales dramatically (main series Dragon Quest.) Otherwise, anything goes. |
Let's not forget it has to outsell wii u consistently, something that won't happen due to wii u's releases, pricecuts, bundles and holidays.







