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Cloudman said:
Kerotan said:
Cloudman said:

Usually when something like a trophy system is introduced to me, I feel the need to complete them, and when every game has that, it makes me want to complete it, but I can't do that due to time, so it's a little off putting. It starts to feel like work rather than playing the game for fun, so I just lose interest. It be better for me if they just didn't exist and I just play the game for what it is, but they are there and I can't forget them, which kind of dampens the whole experience.


You are doing gaming wrong my friend! I'd still play all the same games if they didn't exist.  But games I really enjoy playing like gta 5 and payday 2 or even ngs2 and mgs3 I get the platinum platinums for them. 

I'm different where I complete games that I enjoy and want to complete, and finish a game when I reached the end. If there is more to complete in a game, and I don't care much for it, then I will pass it, but I don't really like a system that reminds me that I didn't complete a game and gives me a percentage on it.


The average gamer is not like that and it doesn't change the fact a lot of nintendo fans would like a system like that.  That's my point.