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Sony first party generally picks up after the first two years. They introduce new IP's and then hold on to the ones that stick. As for Killzone:Shadowfall people don't know what they want. When KZ2 came out people complained that the weapon weight was too heavy and slow for multiplayer, so as COD got bigger Guerilla adapted for the twitch shooter market and people complained that it wasn't unique like KZ2's weapons.

Thankfully Guerilla is making a new IP. That crap was ridiculous.

People were complaining that Halo 5 plays more like COD. They can suck it too. I love how both KZ and Halo play. KZ just needed a better campaign to tell you the truth.