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RolStoppable said:
zorg1000 said:

No, they did not get lucky with the PSP. Back in 2004/2005 when it launched, the Playstation brand was at its peak with PS2 dominating the world, also PSP at the time was the perfect all-in-one portable multimedia device, in addition to playing games u could browse the internet, listen to music and watch movies. It had a bunch of exclusive titles from big selling franchises like Grand Theft Auto, Monster Hunter, Metal Gear Solid, Gran Turismo, God of War, Kingdom Hearts, etc.

With the rise of smarphones/tablets, being a portable multimedia device is no longer a huge deal because so many devices are and while Vita does have a bunch of great games, it doesn't have the big system selling titles the PSP had (Vita titles are mostly indie, niche, late ports). It initially had a very high price tag of $299, expensive memory cards and overall lack of advertising all led to the Vita's downfall. It's specs have little to no affect on its sales.

The bolded is a contradiction. The Vita's specs drove up the retail price of the system to the point that Sony went with overpriced proprietary memory cards in an effort to subsidize the losses they took on the hardware. So two of the things you identified as reasons for Vita's downfall are a direct consequence of its specs.

That is true, but not entirely what I meant. People didn't shy away from Vita because of its specs, they did because it was expensive along with the other issues I pointed out.

I doubt anybody chose not to get a Vita because of its Cortex-A9 CPU, PowerVR GPU, 512MB RAM and 5 inch 540p OLED screen.



When the herd loses its way, the shepard must kill the bull that leads them astray.