| DerpSandwich said: One problem with a unified console (I assume you mean both in one) is that a likely outcome would be the thing being too costly to sell a lot, or too weak to be appealing. Both of those factors could affect sales. If done right, though, it could help shave off waning interest on both fronts and combine them into one profitable platform. |
No, I mean 2 seperate devices that share the same architecture, operating system, online infrastructure, software library and allows cross-buy/cross-save.
A handheld that is a moderate improvement over Vita in terms of specs, similar to 3DS compared to PSP. A device that can handle Wii U level visuals on a small screen and lower resolution.
A console that is a moderate improvement over Wii U in terms of specs, similar to Wii compared to GC. A device that can handle Wii U level visuals with some extra effects and a higher resolution.
Since these devices would share so many similarities in terms of hardware, it would be easy to scale games up/down to one another and since they wouldn't be releasing completely seperate games for two completely different pieces of hardware, they would be able to significantly improve their software output.
Either of these devices could realistically retail for $199.99 at a profit in 2016/2017, assuming they don't go for extras that jack up the price (3D, Gamepad).
When the herd loses its way, the shepard must kill the bull that leads them astray.







