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BraLoD said:


Every time you reach a boss you are like "I better at least get a good strategy out of this fight or beat him already, because I don't want to pass all that again!".

Then if you can't and start to die there you'll be mad and try to rush the stage and start to die to traps/enemies before it and losing your souls and getting even more mad and get inside a cycle were you are screwed... Lol, it's really lovely


I can't count the numvber of times I had to quit playing and start again the next day because I lost, was upset about it and then rushed and lost and got more upset.

I think Souls games are the only one forcing me on healthy breaks without relying on shit mechanics (Like get xp for being dc'd and stuff)