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SjOne said:
I will laugh if this game sells better than Sunset Overdrive


You might be laughing...

I played the game briefly and the first 20 minutes is a QTE feast followed by walking around to your destination, the game looks absolutely unbelievable. Mainstream gamers tend to like mature and realistic looking games over cartoony/cutesy style games. I think Sunset was also released at a bad time where alot of other AAA titles which were much more hyped came out at the same time.

Ready at Dawn should have toned down the QTE elements. They aren't that intrusive but they are used un-necessarily. Just have a context-sensitive button(map it to X or square) that is used for opening doors and inspecting items. No need to have a huge button icon hovering over items of importance, leave some mystery in so the gamer feels a sense of reward(much like Resident Evil Remake). The studio should have noticed the backlash on extensive QTE elements from Resident Evil 6.... The game does look insane though and the universe they created is very unique and begs to be explored further.