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Soundwave said:

So why did you grandmother stop? There is Brain Training for a 3DS, but I'm guessing she doesn't want to spend $170 + $20 more for more Brain Training. 

Actually for a senior a tablet is probably better anyway, the far larger display is easier to read. 

COD brogamers who make have bought a Guitar Hero or even a Wii Sports as a one-off still buy consoles and really don't need to be convinced to buy video games. They would buy video games even if you set up a fire hydrant outside of a store and blasted them with water to try to keep them away. 

The Brain Training/Wii Fit crowd saw the iPhone/app store and were done with $30+ games tied to their TV or a seperate portable gaming device period. Is Kim Kardashian's iPhone game innovation? Is Candy Crush with paid DLC innovation? Flappy Bird?

These people don't want innovation. Maybe we should just accept that this portion of the game market is more like the people who watch primarily reality TV shows on TV. They don't want deep or even particularily good games, they just want something easy to play and simple and preferably cheap that fits into their smartphone anchored social life.  

That's the difference. COD gamers are still here pumping billions into the traditional game market, casuals are not. 

She still plays the DS version. Why would she buy the new version if it isn't any different? That's my point. The only people who buy the same product again are fanatics who are satsified with minute differences enough that they justify it in their minds. 

Tablets are a pain for seniors (or even middle-aged people) because they have trouble with the concept of an app store. 

Call of Duty's sales are actually decreasing. Why? Because the series is make minute changes. Bro-gamers have other options, so they go elsewhere. Elderly people who played brain training do not, so they get bored and quit. 

I didn't realize that people who play Wii Fit and Brain Training are interested in entirely different games like Candy Crush or Flappy Bird to replace the experience. In fact, I hadn't realized middle-aged and elderly people were interested in such games (I'm pretty sure they aren't.)

You can't blame people for quitting gaming after you stopped making good games for them. That's asinine. They are still there, and they still want to play. There just isn't anything worthwhile to play on dedicated handhelds for them. Meanwhile, if what you say is true, there are worthwhile experiences on mobile platforms (although I still believe these older generations aren't targetted.) For the longest time people said girls aren't interested in video games. Now just look how wrong they were. Girls just didn't have many games to peak their interests and bring them into gaming.