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"Super" (in an explosion bubble, similar to NSMB) Wii, was the more than obvious way to go for branding. "Super" indicates new, that it can do a lot more than the previous iteration, etc. Power would be what devs require for next gen minimum (near 1 tflop). Gamepad should have been a future side project in development or their new peripheral, with a much more crafty, mainstream design to really aim for the tablet market.

I still don't get why Ninty bet so hard on the gamepad, when they themselves didn't have a great plan behind it. Its hard to reduce the consoles price, not to mentionit being severely under powered... a lose-lose situation.

Nintendo has to admit (to itself) we are in the gadget era, where features and specs matter to people. Force feeding expensive peripherals is never the way to go. Peripherals should always be optional, give them a chance to become popular and then, incorporate them into new skus. Unless you are 100% sure to create a new standard, its always the smart way to begin with the conventional approach. Nintendo being deathly afraid of competition has turned their strength of being innovators, into being exhausted from trying too hard attempting to reinvent the wheel each time.