By using this site, you agree to our Privacy Policy and our Terms of Use. Close
mii-gamer said:
JazzB1987 said:

Basically 5/10 means that the game is 50% broken.

And you cant go and whine about feature X but then not about feautre Y in another review.

This has nothing to do with opinion. E.g Visuals are completely irrelevant in gaming they are an EXTRA a nice addition. Smooth framerate is not since it directly influences the way the game is played.
Yet most games with bad framerate dont get CONS for having bad framerate. But when the art style of e.g Yoshis New Island is not as good as the art style of Yoshis Island SNES its a con? WTF? (I agree its looks ugly but that that should not influence the actual score more than framerate)

We need a new review system. 

With 1 part focusing on the  technical aspects like sound design (can you hear where the enemy is coming from?)  Framerate (Is it perfectly smooth or is the framerate killing precision?)  Controls (are the controls suited for what they are supposed to do?)

Then we should have the second part focus on OPINION stuff like good/bad music. Trophies. Art style  etc

We should also seperate multiplayer from single player score.  COD single player s nothing like COD Multiplayer yet  it gets 1 score for all of it. This makes no sense. I dont care about competitive online play so how am I supposed to know HOW much "fun" i will have with a 90% COD? I simply cannot know.

(Btw TLoU is nowhere near GOTY imo. When you focus on visuals presentation MORE than on gameplay (framerate?) you cannot be GAME of the year. Entertainment Software of the Year maybe.  TLoU is the most hyped game I have ever seen. I mean seriously all the Naughty GOD (facepalm) stuff that happened because of it....
It has exceptionally good presentation etc but it says presentation>gameplay. So it automatically disqualifies itself.

No it doesn't. Gamespot prescribes to a different review system and allocate score based on the quality experience.

http://www.gamespot.com/review-guidelines/

Under their system, a game given a 5/10 is a mediocre experience. That's what they judge the game to be. Gamespot and other sites are well entitled to follow their own system and review games what fits them and their readers best.

Gamespot and other large media always provide their Review Guidelines, it is up to the reader to understant what the number means.What you are doing is interpreting the number to fit your beliefs and standards.


not really....  I am not fitting it my beliefs or standards.
What review sites are doing is interpreting the scale system  1 - 10 /10 wrong and fitting it THEIR standards. This results in a useless system of arbitrary numbers. We could very well just ignore all reviews. Every site having own "review guidelines" results in confusion.

This is also why you cant just use a 8/10 from site A and then whine about site B only giving 6/10.
I mean lets say I would start my own site and my guideline says "1/10 means perfect.  5/10 is almost perfect 10/10 is broken) Its MY fault when people dont understand that system. So I have to fix it or drop it. If I constantly have to clarify HOW my scores work and why I gave a game a specific score I am doing it wrong. The pure existance of the  "What do those numbers mean?" article on Gamespot shows how flawed their system is.


The reviewers dont really care about their own sites review guidelines and all those guidelines do is confuse people. Therefore its complete nonsense.

Either 5 means half broken (or lets just call it  "only half of the potential was used" becuase half broken sounds so harsh) or the scale system is nonsense.
Just imagine every game coming out from now on until the end of time will be perfect. Then every single game will be mediocre because mediocrity is the standard? Or what are they basing their understanding of "mediocre" on?

Seriously this alone "Please note that as the quality of gaming experiences naturally improves over time, we don't simply rate new games higher, even if they're technically better. Instead, as games come out that raise the bar, we adjust our expectations accordingly."  shows how retarded gamespots system is.
You cant just change your expectations because then you have to notify the reader EVERY TIME you change it.

Change the score system. You cant also just change the meaning of 5 you have to change the scale completely.   if 1-10 is not enough use a 1-100 scale. I mean these idiots even said it themselves "as games come out that raise the bar". Then raise the score bar accordingly  12/12 should be the new perfect or whatever.

Btw what they say is completely contradicting to whats actually happening. Mediocre games get the same or higher scores than great games got back then.

Or if you think "shit game from 2000 got a perfect score (lets say the scale is A-F)  Todays game is so much better but how do we show that todays game is much better than the 10 year old game?"
You do A+ A++ A+++ A+++ S S+ S++ S+++  or whatever. You change the scale not the meaning of the score.

The only way a system that is forever stuck at 1-10 works is if you add the "inflated score system" next to the normal score.
E.g  2000's game got 10/10  Todays game gets 10/10 (12/12)  Then sites like metacritic could use that INFALTED SCORE instead and would make perfect sense.

100 years from now we will probably have 1000/1000  scores on metacritic  but  thats still a much better solution than being stuck with 10.