RolStoppable said:
But you two realize that The Order 1886 has very high production values and development costs due to its graphics and extensive cinematics with motion capturing, right? A launch price of anything lower than $60 isn't even up for debate for such a game. That's really the problem with this kind of game. What it's aiming for leads to a short length while at the same it costs a lot to realize its vision. If you compromised the vision, you could sell it for a cheaper price; but with such a compromise you would lose the selling point, so the cheaper price wouldn't raise the perceived value. |
I love great graphics as much as the next person but personally I am getting stagnated with it all. Uncharted/TLOU lovel is more than good enough for me if it means they can spend more time creating actual content for me to play/experience and less tweaking shaders and lighting. This obsession some developers have with Technological Masterbation is just exhausting. COD is ugly as sin but sells millions, why? because many people find it fun. You can make a game that is Cinematic and it not have to use only the most top notch exspensive techniques to pull it off.
And price point is essential. To the consumer, we don't care you wasted billions creating realistic clothe physics, if your realistic cloth game only last 5hrs and has no source of replay value, it shouldn't be for full retail price when we are getting games with longer campaigns AND MP for the same price. I think I will really love The Order....but admittedly it doesn't seem worth 60 and I might grab it used now to save a few bucks.


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