starcraft said:
It is absolutely their game, it is absolutely their choice. And its a poor choice. The debate over whether something should be called a choice or a practice seems largely superfluous. I don't recall ever, ever defending MCC releasing with launch issues. It was completely unacceptable, and I will thank you to stop trying to strawman me (and others in this thread) to try and win an entirely unrelated argument. I think you summed it up best: "It's a short, 3rd person shooter with competent mechanics and not much replay value. At worst the game will be mediocre." Given the game's length, this was a fantastic opportunity to look at things like varied launch priced, $50 or even $40 for example. As we've just discussed, competent mechanics does not mean good mechanics. QTE's are an outdated practice, certainly on the scale they appear to be present in this game. Others have raised their relevance in games like God of War, where they perform a function normal gameplay could not - and to an extent I agree. That does not appear to be the case here. But ultimately I have not taken a side in the way you appear to believe I have. People are defending a game they have not played, in a way that is clearly premature, just the same as others are attacking a game they have not played, in a way that is premature. The reason I highlighted Rol's thread is because it successfully articulates that point. People are attacking this game because its an exclusive, for sure. But an enormous number of people are also defending this game because its an exclusive. We'll know more in just under two hours - but it won't surprise me if its immediately obvious that had this game been a multiplatform game, no one would ever have felt the need to discuss it - or buy it. After that, and especially after I (hopefully) rent and play the game on Saturday, I am happy to discuss our impressions further. |
I wasn't trying to strawman you.
But yes I agree, a $40 price point would have been a lot smarter for his game. But that's more an industry problem with their obsession with $60 price tags. Anything less than that and people will yell "lol indie game".
Sigs are dumb. And so are you!







