Zanten said: Terrible interviewer. And I say this as someone who HATES the sort of person Molyneux is and who just wishes he'd go back to a big publisher and never, ever try crowdfunding anything he makes ever again, while also never talking to the press while he's at it. I also say it as someone who firmly believes that anytime Molyneux hypes up a new game (like the one he is already talking about before Godus' corpse has cooled) every media outlet on the planet should include, with their report on the new game, a detailed list on Molyneux's many, many, many broken assurances and starry-eyed fictitious shortcomings, just to make sure that even the most fresh-faced consumer is well aware how full of nonsense the man is. Heck, I even say it as someone who'd WANT to have seen Molyneux get finally called on his bull and held accountable to the actions he always shrugs off with 'Yup, totally my fault, BUT MY NEXT GAME WILL BE AWESOMESAUCE!' So why do I disapprove of the interviewer? Because it IS too aggressive. I'm not saying 'Poor Peter,' I'm saying 'Jesus, Maintain Control Of The Narrative, Walker!' As frustrating as Molyneux's evasions, half-truths and either-foolishly-or-conveniently-terrible-memory was, you need to highlight his lies, his inconsistencies, his foolish qualities, present them in such a way that the reader cannot fail to miss them, and then move on. Do not try to convince the MAN you are interviewing that they exist, especially when he is so notoriously hard to pin down on anything as Molyneux. This isn't about Molyneux, as unfortunately no legal action can be taken for his particular brand of Snake-Oil-ness, but instead about creating a concise and rock solid piece of journalism that, for a new generation of readers, will introduce them to 'Why You Should Not Trust Peter Molyneux,' and for an older generation of readers who already kiiiind of know he schtick, hammer home just how extensive it is. Sure, Molyneux can choose to defend himself if he so chooses, but he should be the one trying to lay siege to Walker's castle, as it were, not the other way around, and simply because Molyneux's attempts to justify his actions would only serve to highlight just how unjustifiable they all are. Heck, I've known Molyneux was like this for years, but it wasn't until I saw the most recent Jimquisition on the subject, (basically, pointing out the cycle of Molyneux hyping up his new game while trashing the old one, great episode, unforgiving tone but NOT nearly as combative as this article's interviewer,) I didn't know just how incredibly CONSISTENT and predictable it was. o_O The man has basically gotten away with pulling the exact same trick over and over and over and over, and this is the first time to memory anyone's really pointed it out to him. |
Molyneux knew where he was headed since Fable 2. The promises that came with that franchise and everything else sent his career down. After every game he said he wasnt satisfied and made the next worse than the last. After taking peoples money and delivering a product sub par to what he sold it as he took peoples actual money to make a game he knew he couldn't finish on time. He deserves to be grilled and I am glad hes no long doing interviews. Before Molyneux was exclusively developing for the Xbox he was actually a celebrated developer. Perhaps he should've gone back to the mentality he had during those days and brought it into the future.