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Materia-Blade said:
oniyide said:

Couldnt one say the same about any big popular game? And what of stuff like GTA that also puts up big numbers were they also brainswashed. It seems people will find any negative reason to hate on a game they dont like doing well. 

The market decides what they want to play period. Your logic is flawed because you are attaching emotion to it. THeir is no hate for Nintendo from MOST people, they put out a product that people simply didnt care about. It's taht simple. So im showing ignorance but people who say every COD is the same isnt? THat sounds bias, and whats funny is that people have yet to tell me im wrong. What is the big differences between say the NSMB games? How is that any different than the CODs and ACs or any other sequels in the world?

GTA sales are clearly not proportional to the game. it only sells as much because of marketing.

So now you're changing from "the market decides who is doing right" to "The market decides what they want to play", that's quite a difference.

People don't say cod is the same because of the number of games, they say it because of what the games are. they release every year with little to no change.

the difference between nsmb/other sequels and cod? nsmb and others tend to change level design and mechanics enough that make them completely different games than their predecessors. and it certainly makes it easier that they release once or twice in a generation.

Plenty games get marketed and dont do anywhere near GTA numbers. Just admit that its a game that people like and want to play which is why it is selling, to say is all marketing is lying to yourself. 

Whats the difference?

What mechanics were different in the NSMB games. One added MP another added the gold rush the last one added some things added some gamepad feature. You really gonna tell me that NSMB Wii U is completly different from NSMB Wii? Please. The only difference is they are not yearly which IMHO makes it even worse because there should be MORE changes. Hell AC did just as much if not more when it went annual. Brotherhood added a whole MP component. Revelations added tower defense and 1st person platforming, 3 added ship battles and different econony system. refined the brotherhood system. 4 expanded on the ship battles, Unity added MP co-op, etc.