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Cloudman said:
I never understood the argument that Smash isn`t a fighter. Take out the items, 2 player, and Final Destination, and you have a fighter like the others, but different mechanics.


No robust movelist, hit percentages replace life bars, half of the match is survival. Its concept is simpler than a fighter in fundamentals, but actually...in a sense its actually much larger. It allows it to appeal to most people.